Download the Tivoli Blender Tool here:
1.2.1 - October 22, 2021¶
- Added as .glb to glTF export for avatars
1.2.0 - October 8, 2021¶
Added glTF export when exporting as fst, which is enabled by default.
Added Animation tools panel for baking vertex animations like cloth. It's still a bit experimental.
WebP optimization is disabled by default because it's not always more efficient.
- Added ensure root bone which will make sure feet stay on the ground in world. Yay, I hate this bug so much!
Add Tivoli armature button will automatically have a root bone too.
Added Force T-Pose and Clear T-Pose buttons back in
Added Add "glTF settings" node button
materialMapgeneration when exporting
- Easily assign unlit texture/color with Tivoli settings node when exporting
1.1.1 - September 15, 2020¶
When exporting your avatar as unlit, it will now use the emission color or image from Principled BSDF
Added fix bone rotations and disabled force/clear t-pose for now as it's not necessary and broken
Fixed bug when exporting your avatar, where it should use Principled BSDF connected from the Material output
1.1.0 - August 4, 2020¶
When exporting your scene to JSON, you don't need to enter your export URL anymore. Tivoli 0.12.0 can automatically figure out the assets next to the exported JSON.
Exporting light mapped scenes to JSON is more likely to work than before.
You can now export avatars through our addon!
More features will be added soon to make this easier, such as automatically renaming bones and fixing bone rotations.
Add Tivoli armature to import a reference armature
Add Tivoli settings node to get extra settings for your materials
When clicked, you can then add a node like this:
Force/Clear T-Pose to see if the bones look correctly before exporting
When you're happy, export your avatar through the export menu and you'll have a folder that you can upload to Tivoli files or your own webserver:
Find more information about our rig at the avatar standards page.
1.0.0 - July 28, 2020¶